I am a concept artist, set designer and architectural designer who loves to create unique evocative 3d design that works both in the virtual space and as a physical built space. I have worked in the fields of Film/Entertainment, Industrial design, Events and Architecture where I had the chance to collaborate with extremely talented teams.
I seek informed aesthetic/artistic references, historical building typologies, buildable construction detail to design of complex environments and objects. I also always try to keep a fresh perspective by maintaining an academic bridge. Throughout the years I have taught Design Studios and Digital Representation at McGill University and l’Université du Québec à Montréal (UQAM).
I am always excited to take on new challenges, collaborate in new projects and learn about new techniques.